Class: CONDITION-STATE

E3-CIDOC - This class comprises the state of objects characterized by a certain condition over a time span. ++Philosurfical :It seems that there is a missing slot here. A slot has-state could be used to record the state e.g. in-ruins. It is suggested that such information can be recorded in the has-type slot, however according to the scope note for E1 has-type reflects the class hierarchy. Their solution would also treat the state and the time differently without justification from a modelling perspective. For now, this new slot has been added called has-state which for now has been defined as type string. Later a new class state could be added. As in E53, consists-of is written has-part and falls-within is written as is-a-part-of

•owl:Thing
        •PHILOSURFICAL-ENTITY
                •CRM-ENTITY
                        •TEMPORAL-ENTITY
                                •CONDITION-STATE

Super Classes

TEMPORAL-ENTITY
HAS-STATE ONLY TYPE
CONSISTS-OF ONLY CONDITION-STATE

Abstract Syntax

Class(CONDITION-STATE partial TEMPORAL-ENTITY
                             restriction(HAS-STATE allValuesFrom(TYPE))
                             restriction(CONSISTS-OF allValuesFrom(CONDITION-STATE)))

Usage

Class Description/Definition (Necessary Conditions)

CONDITION-ASSESSMENT, CONDITION-STATE, PHYSICAL-THING

Domain of

HAS-STATE
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